![]() ![]() And because the sensor's computational strength lies in its software rather than its hardware, the company can push frequent updates to keep its capabilities cutting-edge long after the headset goes home with you. ![]() Now, the company has expanded its scope to. "We very much think the answer is going to be hands, and that we're going to be providing that tracking," Buckwald says. Leap Motion has been working on making your interactions in VR as realistic as possible, but its only been available to desktop or console systems. What all of these solutions are missing, of course, is Kinect-on-steroids experience of using your hands in VR-for navigation, selection, even control of three-dimensional objects in three-dimensional space. (While Oculus purchased Leap Motion competitor Nimble Sense last year, it hasn't yet confirmed whether the fruits of that acquisition would appear in the Rift.) And Samsung's Gear VR-currently the most full-featured mobile solution, and one seeing a full consumer release this year-utilizes a small touchpad located on the headset, while also allowing the use of Bluetooth Android-friendly game controllers. Things are muddier in the desktop segment while Valve software is creating custom controllers for the Vive headset it produced in collaboration with HTC, Oculus still hasn't announced any input solutions for the forthcoming consumer version of its Rift. Now, the company has expanded its scope to mobile devices with its new Mobile Platform, designed for 'untethered, battery-powered virtual and augmented reality devices. On the console side, PlayStation has made its Project Morpheus prototype compatible with two of its existing controllers, the PlayStation Move and the Dualshock 4 gamepad. Leap Motion has been working on making your interactions in VR as realistic as possible, but its only been available to desktop or console systems. ![]() The virtual and augmented reality markets-together, let's just call it "immersive tech"-has seemingly trifurcated into three primary categories: desktop PC, mobile, and console. Leap Motion's sensor is already embedded in laptops and desktops from both Asus and HP this is simply their first official partnership in the VR space, where input is still very much an open question. ![]()
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