![]() ![]() Monster slayers and beast hunters seek wild creatures to kill, or just to relax at a tavern v0.44.01. Monster slayer and beast hunter This visitor has come to slay beasts. They can petition for long-term residency, and once accepted, they can be added to any squad (note that they cannot be squad leaders) and will follow any order the squad receives. Mercenaries come to enlist in the military, or to relax at a tavern. They are often followed by a pair of bodyguards who will defend them if they are under threat. Once their meetings are done, they will linger around your locations, sometimes for many months until they finally decide to leave. You can improve the article by expanding it.ĭiplomat This visitor has come for diplomacy and to relax.įoreign diplomats arrive to your fortress for a multitude of reasons. Visitors leave after they complete all of their activities. Visitors must become long-term residents in order to do other activities in different locations. For example, visitors coming to relax will only socialize at a tavern and do not do other activities such as reading books or praying. Visitors can wander into other locations, but do not do activities that they did not come for. Visitors with No Activity either means they are leaving, have just finished an activity, or have no location available to do their activities. Their current activity can be viewed in the unit list next to Guest /. Visitors finish their current activities first before relocating. If there are no available locations, meeting halls, or meeting areas, visitors will stand around and do nothing. They cannot do any activities in meeting halls or unassigned meeting areas, even socializing. If there are no locations assigned that allow visitors, they locate a meeting hall or an active meeting area and remain there. When visitors first arrive, they will head towards their desired location and do their respective activities, if possible. On the other hand, in non-player sites, visitors can be drafted as defenders against invading armies (including your own missions). ![]() Visitors side with the attacking force of their own civilization. Drunk or otherwise violence-oriented visitors - particularly goblins, due to their ethics - may start arguments which can escalate into potentially-lethal brawls, or even loyalty cascades. Guests are initially friendly to citizens and other guests. Inn rooms are used for long-term residents only. Visitors do not need to eat, drink, or sleep, but they receive alcohol from tavern keepers. Visitors described as "ready to leave" means they are exiting the map. Visitors who came to "relax" will socialize and partake in performances in taverns. Generally, visitors wanting to petition for residency are described as "seeking work", and typically call for meetings as soon as they arrive, unless there is another meeting taking place. The visitor must first interact with the locals before the information can be shown. does not count long-term residents.Ī visitor's current activities, objectives, and type can be investigated by pressing v g and hovering over it. If set to 0, visitors will not come at all. Visitor population cap is set to 100 by default, and can be modified in d_init.txt from. Players wanting to remain an isolated fortress should restrict locations to Citizens only to prevent people from visiting them, and shouldn't reveal a cavern, as its discovery will bring monster slayers. Several downsides to visitors include overcrowding, alcohol depletion, accidental conflicts with citizens, and FPS issues from the increased population. Visitors are also a source of rumors, which they bring and spread from site to site, including the player's fort. Visitors provide protection and social interactions for citizens. Visitors are listed in Others on the unit list and labeled as Guest on the right side of their names, along with their current activity. The arrival of a visitor is notified in the announcements. "Visitors" do not include merchants, diplomats, wild animals, or invaders. If the location proves to be popular and not deadly, it will attract more visitors. First guests will initially visit out of curiosity, and when they leave, they bring back word of what the place is like. Initially, a fortress will receive only about three visitors for a given location. Visitors inspecting the nearby architecture.Ī visitor or guest is a person who comes to the site at random to drop by at a location, which includes taverns, libraries, and temples. ![]()
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